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More students are learning at home

More students are learning at home

In the oil shortage chronicled by the players of World Without Oil, the resistance to telecommuting quickly went by the wayside, so to speak. Employers were eager to relieve their workers of the commute burden – infinitely preferable, in their eyes, to helping them with their fuel bills.

And now, here in the real world, an article in the New York Times relates how gas prices have driven students, so to speak, to taking classes online. The article reports online enrollment is up 50% to 100% in some schools, and “the greatest surges have been registered at two-year community colleges, where most students are commuters, many support families and few can absorb large new expenditures for fuel.”

Can employee telecommuting and virtual business travel be far behind? Thanks to loyal reader Laurel for the tip. Photo by wrumsby via Flickr.

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It was the world's first serious alternate reality game, a cooperative pre-imagining of a global oil crisis. Over 1900 players collaborated in May 2007 to chronicle the oil crisis with their own personal blog posts, videos, images and voicemails. The game ended after simulating the first 32 weeks of the oil shock, but its effects continue, as game designers analyze its unique gameplay and we all watch the continuing drama with global oil prices and supply.