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everyone has a piece of the puzzle

Making public media future-relevant: everyone has a piece of the puzzle

The Berkman Center for Internet and Society at Harvard has a paper out on the future of public broadcasting (download the PDF). Among the trends and forecasts, authors Pat Aufderheide and Jessica Clark note “a few participatory media public broadcasting experiments gesture to a future in which audiences are treated as both trusted partners and engaged citizens.” One of these experiments is Minnesota Public Radio’s Public Insight Network, whose members serve as sources, story suggesters, brainstorming allies, and volunteer interviewees for reporters. The other is the World Without Oil game:

“A web-based project of ITVS’s Independent Lens, World Without Oil not only demonstrated the potential of online role-playing games to spark participation around social issues, but foreshadowed public reactions to our current oil price crunch. More than 1900 gamers from 40-plus countries collaboratively imagined their reactions to a simulated 8-month energy crisis through submissions via blogs, Flickr, YouTube, and podcasts. Participants virtually carpooled and bought bikes, moved out of transportation-poor suburbs, and started backyard gardens—and then reported corresponding changes in their real lives.”

The report summarizes: “Such immersive, authentic engagement with both audiences and issues is what is needed to ensure public broadcasters’ relevance in an ever-more participatory media universe.” One exciting idea: Local stations could change what they define as their core task, becoming more like an electronic public library for the
community. Except that the “library” focuses on futures (and the local actions that choose among them) rather than the past? That’s a value proposition that’s relevant to our time.  Photo by Will Survive via Flickr.

WWO Lesson Plans at PBS - Independent LensVia Independent Lens, ITVS has published the World Without Oil lesson plans on the Public Broadcasting System website – PBS.org. The announcement went out Thursday in the PBS Teachers newsletter for April 20-26, 2008. So that’s a big honor – and a nice way to direct teachers to this novel way to engage students with energy policy, sustainability, and the role energy plays in the American economy, culture, worldview, and history. The lesson plans now include an independent study track, so self-directed students can get themselves into the serious game. You can also find the lesson plans on the WWO site, right here at worldwithoutoil.org/teach.

Activism Award for World Without OilWWO wins the Activism Award at South By Southwest – thanks Krystyn for pointing us to this great photo at WIRED. And thanks ARGNet for spreading the news. Kudos to all the members of the WWO team – a well-deserved honor.

Folks, you should check out the other finalists in the SXSW Activism category – they are all great sites:

Amnesty International: Tear It Down

Boost

MakeMeSustainable

The Point

SXSW People’s AwardDay 3 of the SXSW Interactive Festival – finding lots of interest in the idea of using ARGs in serious ways. Tonight’s the night of the SXSW web awards, and WWO is up for an award in the “making the world a better place” (Activism) category: Cathy Fischer of ITVS, Dee Cook and I are on hand and Jane McGonigal is flying in even as I write this. (And we hope to connect with even more WWO teammates by phone.) Double awards tension for us, as ITVS’ Independent Lens is also up for an award in the Classic category. Looking forward to a fun evening and very much thinking about the thousands of individual contributions that have brought us here… Thinking that it’s like The Wizard of Oz: it’s not the people behind the curtain, but the players in front who have given the WWO story courage, brains, and most of all, heart.

South By Southwest Web Awards 2008World Without Oil has been nominated for a number of web awards, and yesterday we got word that it’s a Top Five finalist in the 2008 South By Southwest Interactive competition, in the “Activism” category. You can see the list of finalists here (some pretty cool sites, yow). Plus WWO sponsor ITVS has its Independent Lens website as a finalist in the “Classic” category… plus WWO’s participation architect Jane McGonigal (some of you know her as mpathytest) will be a keynote speaker at SXSW Interactive on Tuesday, March 11. So we look to be well represented at SXSW – let me know if you’re gonna be around.

It was the world's first serious alternate reality game, a cooperative pre-imagining of a global oil crisis. Over 1900 players collaborated in May 2007 to chronicle the oil crisis with their own personal blog posts, videos, images and voicemails. The game ended after simulating the first 32 weeks of the oil shock, but its effects continue, as game designers analyze its unique gameplay and we all watch the continuing drama with global oil prices and supply.