You are currently browsing the daily archive for November 1, 2007.

Take a look at the preview of this article in the WSJ (subscription needed to read the whole thing, but the gist of it is freely available here). This is essentially a validation of the formative assumptions of WWO: that oil demand is strong and getting stronger, while oil production is weak and getting weaker. What force is there to prevent a rupture between the two?

It was the world's first serious alternate reality game, a cooperative pre-imagining of a global oil crisis. Over 1900 players collaborated in May 2007 to chronicle the oil crisis with their own personal blog posts, videos, images and voicemails. The game ended after simulating the first 32 weeks of the oil shock, but its effects continue, as game designers analyze its unique gameplay and we all watch the continuing drama with global oil prices and supply.