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WWO Lesson Plans at PBS - Independent LensVia Independent Lens, ITVS has published the World Without Oil lesson plans on the Public Broadcasting System website – PBS.org. The announcement went out Thursday in the PBS Teachers newsletter for April 20-26, 2008. So that’s a big honor – and a nice way to direct teachers to this novel way to engage students with energy policy, sustainability, and the role energy plays in the American economy, culture, worldview, and history. The lesson plans now include an independent study track, so self-directed students can get themselves into the serious game. You can also find the lesson plans on the WWO site, right here at worldwithoutoil.org/teach.

In case you haven’t seen it…

South By Southwest Web Awards 2008World Without Oil has been nominated for a number of web awards, and yesterday we got word that it’s a Top Five finalist in the 2008 South By Southwest Interactive competition, in the “Activism” category. You can see the list of finalists here (some pretty cool sites, yow). Plus WWO sponsor ITVS has its Independent Lens website as a finalist in the “Classic” category… plus WWO’s participation architect Jane McGonigal (some of you know her as mpathytest) will be a keynote speaker at SXSW Interactive on Tuesday, March 11. So we look to be well represented at SXSW - let me know if you’re gonna be around.

Making Your Media Matter“Making Your Media Matter” is the yearly conference put on by the Center for Social Media at American University. It starts tomorrow (Feb 7), and World Without Oil will be represented in their first panel, “Games for Social Change,” by Dennis Palmieri of ITVS. Other games represented include A Force More Powerful, Peacemaker, and ICED!, so Dennis is in good company. You can follow events at the conference starting here.

IPTV DTV logoIowa Public Television hosts a premier event for TV and video production, technical and education professionals, and this year they invited WWO Creative Director Ken Eklund to speak about crowd-sourced storytelling. Listen to the MP3, or go here and scroll down to Tuesday, Oct. 2, 9:30 am to view his snappy presentation.

It was the world's first serious alternate reality game, a cooperative pre-imagining of a global oil crisis. Over 1900 players collaborated in May 2007 to chronicle the oil crisis with their own personal blog posts, videos, images and voicemails. The game ended after simulating the first 32 weeks of the oil shock, but its effects continue, as game designers analyze its unique gameplay and we all watch the continuing drama with global oil prices and supply.